Book |
Author |
Availability |
Game Design: The Art and Business of Creating Games |
Bates |
In Library |
Game Architecture and Design |
Rollings
Morris |
In Library |
A Guide to Programming in C++ |
|
In Library |
Programming in C++ |
Knowlton |
In Library |
Introduction to Computer Science Using C++ |
Knowlton |
In Library |
Introduction to Computer Science Using C++ Revised Printing |
|
In Library |
Teach Yourself Visual C++ in 24 Hours |
Williams |
In Library |
C++ Program Design |
Cohoon
Davidson |
In Library |
An Introduction to Oject-Oriented Design |
Perry Levin |
In Library |
Instant C++ Programming |
Ian Wilks |
In Library |
C++ for Programmers |
Pohl |
In Library |
Master C |
|
In Library |
Writing Compilers and Interpreters An Applied Approach |
Mak |
In Library |
Getting Started with Visual Basic.NET |
Microsoft |
In Library |
Visual Basic 4 for Dummies |
Wang |
In Library |
Karel++ A Gentle Introduction to Object-Oriented Programming |
Bergin
Stehlik
Roberts
Pattis |
In Library |
Karel The Robot |
Pattis |
In Library |
Computer Programming in the BASIC Language |
Golden |
In Library |
Breaking Windows |
David Bank |
In Library |
Web Content Management for Dummies |
|
In Library |
On Writing |
Stephen King |
In Library |
C++ for Game Programmers |
Llopis |
In Library |
3D Game Engine Programming |
Zerbst Duvel |
In Library |
3D Game Engine Design |
Eberly |
In Library |
Masters of Doom |
David Kushner |
In Library |
MaxScript & the SDK for 3D Studio Max |
Bicalho
Feltman |
In Library |
Tricks of the 3D Game Programming Gurus
Advanced 3d Graphics and Rasterization |
LaMothe |
In Library |
Focus of 3D Terrain Programming |
Polack |
In Library |
Multiplayer Game Programming |
Barron |
In Library |
Mac Game Programming |
Szymczyk |
In Library |
Programming Linux Games |
Loki w/ John Hall |
In Library |
Linux Game Programming |
Collins |
In Library |
OpenGL Game Programming |
Hawkins
Astle |
In Library |
More Tricks of the Game Programming Gurus |
|
In Library |
Mathematics for 3D Game Programming and Computer Graphics |
Eric Lengyel |
In Library |
IP Telephony |
Goralski & Kolon |
In Library |
The Making of Doom 3 |
Kent |
In Library |
Half Life 2 Raising the Bar |
|
In Library |
IA-32 Intel® Architecture Software Developer's Manuals |
Intel |
In Library |
Various Issues of Game Developer Magazine |
|
In Library |